Weekly Development Report: Duriono
Date: February 13, 2026
Reporting Period: Feb 6 – Feb 13, 2026
1. Gameplay & Mechanics (Duriono)
- Bug Fixes:
- Fixed a NavMesh spam error when Pepper Titan was not on the NavMesh.
- Resolved a DoDamageInstance spam error when quitting to the main menu.
- Fixed a bug in the WeaponSocket.
- Fixed an issue where the player's HP was always full after continuing in Duriono mode.
- Fixed invalid enemy dead animation names for Spicy Rat, Ember Pear, and Hot Of Tamer.
- Fixed an issue where the GaleShotProjectile was sticking to the arrow on bounce.
- Fixed the Endless Boss spawn timer check.
- Features & Improvements:
- Added an effect material for the chamber node.
- Updated the logic for the Mimir10 ability.
Takeaway Note: This week was focused on fixing a variety of gameplay bugs and making some minor improvements to abilities and visual effects.
2. UI & Audio (Duriono)
- Bug Fixes:
- Fixed an issue where the UIGod cut-in animation continued to show from the last round when the next chamber started.
- Resolved a null reference error for the UITitle sound listener.
- Fixed an issue where boss and mini-boss level music was being overridden by character music.
Takeaway Note: Addressed UI bugs and audio consistency issues.
3. Backend (Duraino-api)
- Leaderboard & Ranking:
- Optimized the ranking system with Cloud Tasks and caching for better performance.
- Updated leaderboard sorting to use
damageReceived (descending) and timestamp as a tie-breaker.
- Fixed 500 errors and standardized difficulty strings.
- Refactored time fields to
endlessTime for consistency.
Takeaway Note: Significant optimizations and refinements to the leaderboard and ranking system for better performance and accuracy.
4. Infrastructure & Systems (Duriono)
- Save System:
- Finished the saving system for the prophet and blacksmith.
- Completed the saving system for endless mode.
- Chamber State:
- Split the chamber state into three states for better management.
Takeaway Note: Major improvements to the save system and chamber state management.
Generated by Gemini CLI